Differential D2578 Diff 11106 binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
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binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
Show First 20 Lines • Show All 43 Lines • ▼ Show 20 Lines | <GarrisonHolder> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>1000</Max> | <Max>1000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Tower</Classes> | <Classes datatype="tokens">Tower</Classes> | ||||
<Tooltip>Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot.</Tooltip> | |||||
Gallaecio: “tech” → “technology” | |||||
</Identity> | </Identity> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<constructed>interface/complete/building/complete_tower.xml</constructed> | <constructed>interface/complete/building/complete_tower.xml</constructed> | ||||
<select>interface/select/building/sel_tower.xml</select> | <select>interface/select/building/sel_tower.xml</select> | ||||
Show All 14 Lines |
Wildfire Games · Phabricator
“tech” → “technology”