Differential D406 Diff 11178 binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js
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binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js
Show First 20 Lines • Show All 54 Lines • ▼ Show 20 Lines | GameSettingControls.RelicDuration = class extends GameSettingControlSlider | ||||
} | } | ||||
onGameAttributesBatchChange() | onGameAttributesBatchChange() | ||||
{ | { | ||||
this.setHidden(!this.available); | this.setHidden(!this.available); | ||||
if (this.available) | if (this.available) | ||||
{ | { | ||||
let value = Math.round(g_GameAttributes.settings.RelicDuration); | let value = g_GameAttributes.settings.RelicDuration; | ||||
this.sprintfValue.min = value; | this.sprintfValue.min = value; | ||||
this.setSelectedValue( | this.setSelectedValue( | ||||
g_GameAttributes.settings.RelicDuration, | value, | ||||
value == 0 ? this.InstantVictory : sprintf(this.CaptionVictoryTime(value), this.sprintfValue)); | value == 0 ? this.InstantVictory : sprintf(this.CaptionVictoryTime(value), this.sprintfValue)); | ||||
} | } | ||||
} | } | ||||
onValueChange(value) | onValueChange(value) | ||||
{ | { | ||||
g_GameAttributes.settings.RelicDuration = value; | g_GameAttributes.settings.RelicDuration = value; | ||||
this.gameSettingsControl.updateGameAttributes(); | this.gameSettingsControl.updateGameAttributes(); | ||||
this.gameSettingsControl.setNetworkGameAttributes(); | this.gameSettingsControl.setNetworkGameAttributes(); | ||||
} | } | ||||
onGameAttributesFinalize() | |||||
{ | |||||
if (this.available) | |||||
g_GameAttributes.settings.RelicDuration = Math.round(g_GameAttributes.settings.RelicDuration); | |||||
} | |||||
}; | }; | ||||
GameSettingControls.RelicDuration.prototype.TitleCaption = | GameSettingControls.RelicDuration.prototype.TitleCaption = | ||||
translate("Relic Duration"); | translate("Relic Duration"); | ||||
GameSettingControls.RelicDuration.prototype.Tooltip = | GameSettingControls.RelicDuration.prototype.Tooltip = | ||||
translate("Minutes until the player has achieved Relic Victory."); | translate("Minutes until the player has achieved Relic Victory."); | ||||
Show All 14 Lines |
Wildfire Games · Phabricator