Differential D2578 Diff 11185 binaries/data/mods/public/simulation/templates/structures/mace_defense_tower.xml
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binaries/data/mods/public/simulation/templates/structures/mace_defense_tower.xml
Show All 9 Lines | <Entity parent="template_structure_defensive_tower_stone"> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="7.0" depth="8.0"/> | <Static width="7.0" depth="8.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>22.0</HeightOffset> | <HeightOffset>22.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<Upgrade> | <Upgrade> | ||||
<Tower1> | <ArtilleryTower> | ||||
<Entity>structures/{civ}_tower_artillery</Entity> | <Entity>structures/{civ}_tower_artillery</Entity> | ||||
<Tooltip>Reinforce with stone block, and install small stone throwers to upgrade this defense tower into a slow, area of effect, and siege resistant artillery tower.</Tooltip> | |||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
<Cost> | <Cost> | ||||
<wood>150</wood> | <wood>150</wood> | ||||
<stone>100</stone> | <stone>100</stone> | ||||
</Cost> | </Cost> | ||||
<Time>200</Time> | <Time>200</Time> | ||||
<Variant>upgrading</Variant> | <Variant>upgrading</Variant> | ||||
</Tower1> | </ArtilleryTower> | ||||
<Tower2> | <BoltTower> | ||||
<Entity>structures/{civ}_tower_bolt</Entity> | <Entity>structures/{civ}_tower_bolt</Entity> | ||||
<Tooltip>Reinforce with stone block, and install scorpions to upgrade this defense tower into a prompt, long range, and accurate bolt tower.</Tooltip> | |||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
<Cost> | <Cost> | ||||
<metal>100</metal> | <metal>100</metal> | ||||
<stone>100</stone> | <stone>100</stone> | ||||
</Cost> | </Cost> | ||||
<Time>200</Time> | <Time>200</Time> | ||||
<Variant>upgrading</Variant> | <Variant>upgrading</Variant> | ||||
</Tower2> | </BoltTower> | ||||
</Upgrade> | </Upgrade> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/hellenes/scout_tower.xml</Actor> | <Actor>structures/hellenes/scout_tower.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator