Differential D2578 Diff 11185 binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
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binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
Show All 23 Lines | <Entity parent="template_structure_economic"> | ||||
<Health> | <Health> | ||||
<Max>900</Max> | <Max>900</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_4x4</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_4x4</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">DropsiteFood</Classes> | <Classes datatype="tokens">DropsiteFood</Classes> | ||||
<GenericName>Farmstead</GenericName> | <GenericName>Farmstead</GenericName> | ||||
<Icon>structures/farmstead.png</Icon> | <Icon>structures/farmstead.png</Icon> | ||||
<Tooltip>Dropsite for the food resource. Research food gathering improvements.</Tooltip> | <Tooltip>Dropsite for food. Research food gathering technologies.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Village Farmstead</VisibleClasses> | <VisibleClasses datatype="tokens">Village Farmstead</VisibleClasses> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<food>100</food> | <food>100</food> | ||||
</Loot> | </Loot> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
Show All 31 Lines |
Wildfire Games · Phabricator