Differential D2578 Diff 11185 binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
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binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
Show All 24 Lines | <Entity parent="template_structure_economic"> | ||||
<Health> | <Health> | ||||
<Max>800</Max> | <Max>800</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">DropsiteWood DropsiteMetal DropsiteStone</Classes> | <Classes datatype="tokens">DropsiteWood DropsiteMetal DropsiteStone</Classes> | ||||
<GenericName>Storehouse</GenericName> | <GenericName>Storehouse</GenericName> | ||||
<Icon>structures/storehouse.png</Icon> | <Icon>structures/storehouse.png</Icon> | ||||
<Tooltip>Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources.</Tooltip> | <Tooltip>Dropsite for wood, stone, and metal. Research gathering technologies.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Village Storehouse</VisibleClasses> | <VisibleClasses datatype="tokens">Village Storehouse</VisibleClasses> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="13.0" depth="13.0"/> | <Static width="13.0" depth="13.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
Show All 39 Lines |
Wildfire Games · Phabricator