Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/gui/loadgame/SavegameLoader.js
Show All 30 Lines | if (sameEngineVersion && sameMods) | ||||
return; | return; | ||||
} | } | ||||
// Version not compatible ... ask for confirmation | // Version not compatible ... ask for confirmation | ||||
let message = ""; | let message = ""; | ||||
if (!sameEngineVersion) | if (!sameEngineVersion) | ||||
if (metadata.engine_version) | if (metadata.engine_version) | ||||
message += sprintf(translate("This savegame needs 0 A.D. version %(requiredVersion)s, while you are running version %(currentVersion)s."), { | message += sprintf(translate("This savegame needs 0!A.D. version %(requiredVersion)s, while you are running version %(currentVersion)s."), { | ||||
"requiredVersion": metadata.engine_version, | "requiredVersion": metadata.engine_version, | ||||
"currentVersion": engineInfo.engine_version | "currentVersion": engineInfo.engine_version | ||||
}) + "\n"; | }) + "\n"; | ||||
else | else | ||||
message += translate("This savegame needs an older version of 0 A.D.") + "\n"; | message += translate("This savegame needs an older version of 0!A.D.") + "\n"; | ||||
if (!sameMods) | if (!sameMods) | ||||
{ | { | ||||
if (!metadata.mods) | if (!metadata.mods) | ||||
metadata.mods = []; | metadata.mods = []; | ||||
message += translate("This savegame needs a different sequence of mods:") + "\n" + | message += translate("This savegame needs a different sequence of mods:") + "\n" + | ||||
comparedModsString(metadata.mods, engineInfo.mods) + "\n"; | comparedModsString(metadata.mods, engineInfo.mods) + "\n"; | ||||
Show All 35 Lines |
Wildfire Games · Phabricator