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binaries/data/config/default.cfg
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3 = 3 | 3 = 3 | ||||
4 = 4 | 4 = 4 | ||||
5 = 5 | 5 = 5 | ||||
6 = 6 | 6 = 6 | ||||
7 = 7 | 7 = 7 | ||||
8 = 8 | 8 = 8 | ||||
9 = 9 | 9 = 9 | ||||
[hotkey.gamesetup] | |||||
mapbrowser.open = "M" | |||||
Nescio: Why not just "M"? | |||||
[hotkey.session] | [hotkey.session] | ||||
kill = Delete ; Destroy selected units | kill = Delete ; Destroy selected units | ||||
stop = "H" ; Stop the current action | stop = "H" ; Stop the current action | ||||
backtowork = "Y" ; The unit will go back to work | backtowork = "Y" ; The unit will go back to work | ||||
unload = "U" ; Unload garrisoned units when a building/mechanical unit is selected | unload = "U" ; Unload garrisoned units when a building/mechanical unit is selected | ||||
move = unused ; Modifier to move to a point instead of another action (e.g. gather) | move = unused ; Modifier to move to a point instead of another action (e.g. gather) | ||||
attack = Ctrl ; Modifier to attack instead of another action (e.g. capture) | attack = Ctrl ; Modifier to attack instead of another action (e.g. capture) | ||||
attackmove = Ctrl ; Modifier to attackmove when clicking on a point | attackmove = Ctrl ; Modifier to attackmove when clicking on a point | ||||
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fulltradeswap = Shift ; Modifier to put the desired trade resource to 100% | fulltradeswap = Shift ; Modifier to put the desired trade resource to 100% | ||||
unloadtype = Shift ; Modifier to unload all units of type | unloadtype = Shift ; Modifier to unload all units of type | ||||
deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting | deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting | ||||
rotate.cw = RightBracket ; Rotate building placement preview clockwise | rotate.cw = RightBracket ; Rotate building placement preview clockwise | ||||
rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise | rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise | ||||
snaptoedges = Ctrl ; Modifier to align new structures with nearby existing structure | snaptoedges = Ctrl ; Modifier to align new structures with nearby existing structure | ||||
[hotkey.session.gui] | [hotkey.session.gui] | ||||
toggle = "Alt+G" ; Toggle visibility of session GUI | toggle = "Alt+G" ; Toggle visibility of session GUI | ||||
Done Inline Actionswhy not M ffffffff: why not M | |||||
Done Inline ActionsO = for open ( map browser) also closer to Enter (more comfortable) if quick search. nani: O = for open ( map browser) also closer to Enter (more comfortable) if quick search. | |||||
Done Inline Actionsintuitive with english language more important babe </3 ffffffff: intuitive with english language more important babe </3 | |||||
menu.toggle = "F10" ; Toggle in-game menu | menu.toggle = "F10" ; Toggle in-game menu | ||||
diplomacy.toggle = "Ctrl+H" ; Toggle in-game diplomacy page | diplomacy.toggle = "Ctrl+H" ; Toggle in-game diplomacy page | ||||
barter.toggle = "Ctrl+B" ; Toggle in-game barter/trade page | barter.toggle = "Ctrl+B" ; Toggle in-game barter/trade page | ||||
objectives.toggle = "Ctrl+O" ; Toggle in-game objectives page | objectives.toggle = "Ctrl+O" ; Toggle in-game objectives page | ||||
tutorial.toggle = "Ctrl+P" ; Toggle in-game tutorial panel | tutorial.toggle = "Ctrl+P" ; Toggle in-game tutorial panel | ||||
[hotkey.session.savedgames] | [hotkey.session.savedgames] | ||||
delete = Delete ; Delete the selected saved game asking confirmation | delete = Delete ; Delete the selected saved game asking confirmation | ||||
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baseurl = "https://api.mod.io/v1" | baseurl = "https://api.mod.io/v1" | ||||
api_key = "23df258a71711ea6e4b50893acc1ba55" | api_key = "23df258a71711ea6e4b50893acc1ba55" | ||||
name_id = "0ad" | name_id = "0ad" | ||||
[network] | [network] | ||||
duplicateplayernames = false ; Rename joining player to "User (2)" if "User" is already connected, otherwise prohibit join. | duplicateplayernames = false ; Rename joining player to "User (2)" if "User" is already connected, otherwise prohibit join. | ||||
lateobservers = everyone ; Allow observers to join the game after it started. Possible values: everyone, buddies, disabled. | lateobservers = everyone ; Allow observers to join the game after it started. Possible values: everyone, buddies, disabled. | ||||
observerlimit = 8 ; Prevent further observer joins in running games if this limit is reached | observerlimit = 8 ; Prevent further observer joins in running games if this limit is reached | ||||
gamestarttimeout = 60000 ; Don't disconnect clients timing out in the loading screen and rejoin process before exceeding this timeout. | gamestarttimeout = 60000 ; Don't disconnect clients timing out in the loading screen and rejoin process before exceeding this timeout. | ||||
Not Done Inline ActionsLeftover I guess :) Stan: Leftover I guess :) | |||||
[overlay] | [overlay] | ||||
fps = "false" ; Show frames per second in top right corner | fps = "false" ; Show frames per second in top right corner | ||||
realtime = "false" ; Show current system time in top right corner | realtime = "false" ; Show current system time in top right corner | ||||
netwarnings = "true" ; Show warnings if the network connection is bad | netwarnings = "true" ; Show warnings if the network connection is bad | ||||
[profiler2] | [profiler2] | ||||
autoenable = false ; Enable HTTP server output at startup (default off for security/performance) | autoenable = false ; Enable HTTP server output at startup (default off for security/performance) | ||||
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Wildfire Games · Phabricator
Why not just "M"?