Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/gui/structree/structree.xml
Show First 20 Lines • Show All 78 Lines • ▼ Show 20 Lines | <object size="0 54+64 100%-124 100%-54" name="display_tree"> | ||||
</repeat> | </repeat> | ||||
</object> | </object> | ||||
<object type="image" name="tree_display" style="TreeDisplay" size="48+16+8 0 100%-12 100%"> | <object type="image" name="tree_display" style="TreeDisplay" size="48+16+8 0 100%-12 100%"> | ||||
<include file="gui/structree/rows.xml"/> | <include file="gui/structree/rows.xml"/> | ||||
</object> | </object> | ||||
</object> | </object> | ||||
<!-- Relic Unit display --> | |||||
<object size="100%-124 54+64 100%-16 54+64+120" name="display_relic"> | |||||
<object | |||||
type="text" | |||||
font="sans-bold-14" | |||||
textcolor="white" | |||||
text_align="center" | |||||
text_valign="top" | |||||
size="0 0 100% 16" | |||||
> | |||||
<translatableAttribute id="caption">Catafalque</translatableAttribute> | |||||
</object> | |||||
<object type="image" style="TreeDisplay" size="0 24 100% 100%" name="relics"> | |||||
<object type="image" style="StructBox" name="relic" size="4 8 100%-4 72+16"> | |||||
<object type="text" style="StructNameSpecific" name="relic_name"/> | |||||
<object type="image" style="StructIcon" name="relic_icon" | |||||
sprite="stretched:pregame/shell/logo/wfg_logo_white.png" | |||||
/> | |||||
</object> | |||||
</object> | |||||
</object> | |||||
<!-- Trainer Units display --> | <!-- Trainer Units display --> | ||||
<object size="100%-124 54+64 100%-16 100%-54" name="display_trainers"> | <object size="100%-124 54+64+120+16 100%-16 100%-54" name="display_trainers"> | ||||
<object | <object | ||||
type="text" | type="text" | ||||
font="sans-bold-14" | font="sans-bold-14" | ||||
textcolor="white" | textcolor="white" | ||||
text_align="center" | text_align="center" | ||||
text_valign="top" | text_valign="top" | ||||
size="0 0 100% 16" | size="0 0 100% 16" | ||||
> | > | ||||
<translatableAttribute id="caption">Trainer Units</translatableAttribute> | <translatableAttribute id="caption">Trainer Units</translatableAttribute> | ||||
</object> | </object> | ||||
<object type="image" style="TreeDisplay" size="0 24 100% 100%" name="trainers"> | <object type="image" style="TreeDisplay" size="0 24 100% 100%" name="trainers"> | ||||
<repeat count="3" var="t"> | <repeat count="3" var="t"> | ||||
<object type="image" style="StructBox" name="trainer[t]"> | <object type="image" style="StructBox" name="trainer[t]" size="4 8 100%-4 72+16"> | ||||
<object type="text" style="StructNameSpecific" name="trainer[t]_name"/> | <object type="text" style="StructNameSpecific" name="trainer[t]_name"/> | ||||
<object type="image" style="StructIcon" name="trainer[t]_icon" | <object type="image" style="StructIcon" name="trainer[t]_icon" | ||||
sprite="stretched:pregame/shell/logo/wfg_logo_white.png" | sprite="stretched:pregame/shell/logo/wfg_logo_white.png" | ||||
/> | /> | ||||
<object name="trainer[t]_row"> | <object name="trainer[t]_row"> | ||||
<repeat count="4" var="p"> | <repeat count="4" var="p"> | ||||
<object type="image" style="ProdBox" name="trainer[t]_prod[p]"/> | <object type="image" style="ProdBox" name="trainer[t]_prod[p]"/> | ||||
</repeat> | </repeat> | ||||
Show All 19 Lines |
Wildfire Games · Phabricator