Changeset View
Changeset View
Standalone View
Standalone View
source/simulation2/serialization/ISerializer.h
Show First 20 Lines • Show All 172 Lines • ▼ Show 20 Lines | void NumberU32_Unbounded(const char* name, uint32_t value) ///@copydoc NumberU8_Unbounded() | ||||
PutNumber(name, value); | PutNumber(name, value); | ||||
} | } | ||||
void NumberI32_Unbounded(const char* name, int32_t value) ///@copydoc NumberU8_Unbounded() | void NumberI32_Unbounded(const char* name, int32_t value) ///@copydoc NumberU8_Unbounded() | ||||
{ | { | ||||
PutNumber(name, value); | PutNumber(name, value); | ||||
} | } | ||||
void NumberU64_Unbounded(const char* name, uint32_t value) ///@copydoc NumberU8_Unbounded() | |||||
{ | |||||
PutNumber(name, value); | |||||
} | |||||
void NumberFloat_Unbounded(const char* name, float value) ///@copydoc NumberU8_Unbounded() | void NumberFloat_Unbounded(const char* name, float value) ///@copydoc NumberU8_Unbounded() | ||||
{ | { | ||||
PutNumber(name, value); | PutNumber(name, value); | ||||
} | } | ||||
void NumberDouble_Unbounded(const char* name, double value) ///@copydoc NumberU8_Unbounded() | void NumberDouble_Unbounded(const char* name, double value) ///@copydoc NumberU8_Unbounded() | ||||
{ | { | ||||
PutNumber(name, value); | PutNumber(name, value); | ||||
▲ Show 20 Lines • Show All 76 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator