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binaries/data/config/default.cfg
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[joystick.camera] | [joystick.camera] | ||||
pan.x = 0 | pan.x = 0 | ||||
pan.y = 1 | pan.y = 1 | ||||
rotate.x = 3 | rotate.x = 3 | ||||
rotate.y = 2 | rotate.y = 2 | ||||
zoom.in = 5 | zoom.in = 5 | ||||
zoom.out = 4 | zoom.out = 4 | ||||
[multithreading] | |||||
pathfinder = 0 ; How many threads to use for pathfinding. Special values: 0 chooses automatically, 1 de-activates threading entirely. | |||||
wraitii: Might be easier to make this one setting and anything below 2 is single-threaded. | |||||
Not Done Inline ActionsSounds saner indeed. Stan: Sounds saner indeed. | |||||
Not Done Inline ActionsI'm not sure if I understand what do you mean. Kuba386: I'm not sure if I understand what do you mean.
This option is not like… | |||||
Not Done Inline ActionsBasically instead of checking whether usenumthreads = true; and then setting the number of threads to whatever the value of numthreads just set the default numthreads in the game to 2 and if the numthreads < 2 then set the number of threads to numthreads Stan: Basically instead of checking whether usenumthreads = true; and then setting the number of… | |||||
Done Inline ActionsWouldn't have it been better to call it usemultithreading and make it true or false ? Stan: Wouldn't have it been better to call it usemultithreading and make it true or false ? | |||||
Done Inline ActionsYou can overwrite and have 20 threads or just 2 even on an 8-core machine if for whatever reason you prefer that. wraitii: You can overwrite and have 20 threads or just 2 even on an 8-core machine if for whatever… | |||||
Done Inline ActionsWell then the comment is lying :P If you say 0 is auto 1 is no thread which sounds weird but why not it doesn't imply 10 sets 10 threads :) Stan: Well then the comment is lying :P If you say 0 is auto 1 is no thread which sounds weird but… | |||||
Not Done Inline ActionsFor some reason, the value does not appear in the box unless it's set manually (it just shows blank) Stan: For some reason, the value does not appear in the box unless it's set manually (it just shows… | |||||
[chat] | [chat] | ||||
timestamp = true ; Show at which time chat messages have been sent | timestamp = true ; Show at which time chat messages have been sent | ||||
[chat.session] | [chat.session] | ||||
extended = true ; Whether to display the chat history | extended = true ; Whether to display the chat history | ||||
[lobby] | [lobby] | ||||
history = 0 ; Number of past messages to display on join | history = 0 ; Number of past messages to display on join | ||||
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Might be easier to make this one setting and anything below 2 is single-threaded.