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binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_fauna_hunt_skittish"> | <Entity parent="template_unit_fauna_hunt_skittish"> | ||||
<Footprint> | <Footprint> | ||||
<Square width="2.5" depth="5.0"/> | <Square width="2.5" depth="5.0"/> | ||||
<Height>3.0</Height> | <Height>3.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Identity> | <Identity> | ||||
<GenericName>Dromedary</GenericName> | <GenericName>Dromedary</GenericName> | ||||
<SpecificName>Camelus dromedarius</SpecificName> | <SpecificName>Camelus dromedarius</SpecificName> | ||||
<Icon>gaia/fauna_camel.png</Icon> | <Icon>gaia/fauna_camel.png</Icon> | ||||
</Identity> | </Identity> | ||||
<ResourceSupply> | <ResourceSupply> | ||||
<Amount>200</Amount> | <Amount>200</Amount> | ||||
</ResourceSupply> | </ResourceSupply> | ||||
<Selectable> | |||||
Stan: Stuff like this? | |||||
Done Inline ActionsCurrently basically all animals have a 1:2 footprint, but some use the 128x128 circle, others the 256x256 circle. Nescio: Currently basically all animals have a 1:2 footprint, but some use the 128x128 circle, others… | |||||
<Overlay> | |||||
<Texture> | |||||
<MainTexture>circle/256x256.png</MainTexture> | |||||
<MainTextureMask>circle/256x256_mask.png</MainTextureMask> | |||||
</Texture> | |||||
</Overlay> | |||||
</Selectable> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/camel_select.xml</select> | <select>actor/fauna/animal/camel_select.xml</select> | ||||
<order_walk>actor/fauna/movement/camel_order.xml</order_walk> | <order_walk>actor/fauna/movement/camel_order.xml</order_walk> | ||||
<death>actor/fauna/death/death_camel.xml</death> | <death>actor/fauna/death/death_camel.xml</death> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.45</WalkSpeed> | <WalkSpeed op="mul">0.45</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>fauna/camel.xml</Actor> | <Actor>fauna/camel.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
Stuff like this?