Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/templates/gaia/fauna_donkey.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="gaia/fauna_horse"> | <Entity parent="template_unit_fauna_hunt_skittish"> | ||||
<Footprint> | |||||
<Square width="2.0" depth="4.0"/> | |||||
<Height>2.0</Height> | |||||
</Footprint> | |||||
<Identity> | <Identity> | ||||
<GenericName>Donkey</GenericName> | <GenericName>Donkey</GenericName> | ||||
<SpecificName>Equus africanus asinus</SpecificName> | <SpecificName>Equus africanus asinus</SpecificName> | ||||
<Icon>gaia/fauna_donkey.png</Icon> | <Icon>gaia/fauna_donkey.png</Icon> | ||||
</Identity> | </Identity> | ||||
<ResourceSupply> | |||||
<Amount>200</Amount> | |||||
</ResourceSupply> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<select>actor/fauna/animal/horse_select.xml</select> | |||||
<order_attack>actor/fauna/animal/horse_attack_order.xml</order_attack> | |||||
<order_walk>actor/fauna/animal/horse_order.xml</order_walk> | |||||
<attack_melee>actor/fauna/animal/horse_attack.xml</attack_melee> | |||||
<death>actor/fauna/animal/horse_death.xml</death> | |||||
<trained>actor/fauna/animal/horse_trained.xml</trained> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<StatusBars> | |||||
<HeightOffset>3.0</HeightOffset> | |||||
</StatusBars> | |||||
<UnitMotion> | |||||
<WalkSpeed op="mul">0.8</WalkSpeed> | |||||
</UnitMotion> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>fauna/donkey.xml</Actor> | <Actor>fauna/donkey.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator