Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/components/tests/test_Player.js
Engine.LoadHelperScript("Player.js"); | Engine.LoadHelperScript("Player.js"); | ||||
Engine.LoadHelperScript("ValueModification.js"); | Engine.LoadHelperScript("ValueModification.js"); | ||||
Engine.LoadComponentScript("interfaces/AuraManager.js"); | Engine.LoadComponentScript("interfaces/AuraManager.js"); | ||||
Engine.LoadComponentScript("interfaces/Player.js"); | Engine.LoadComponentScript("interfaces/Player.js"); | ||||
Engine.LoadComponentScript("interfaces/TechnologyManager.js"); | Engine.LoadComponentScript("interfaces/ModifiersManager.js"); | ||||
Engine.LoadComponentScript("Player.js"); | Engine.LoadComponentScript("Player.js"); | ||||
Resources = { | Resources = { | ||||
"GetCodes": () => ["food", "metal", "stone", "wood"], | "GetCodes": () => ["food", "metal", "stone", "wood"], | ||||
"GetResource": () => ({}), | "GetResource": () => ({}), | ||||
}; | }; | ||||
AddMock(SYSTEM_ENTITY, IID_TemplateManager, { | AddMock(SYSTEM_ENTITY, IID_TemplateManager, { | ||||
Show All 29 Lines |
Wildfire Games · Phabricator