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binaries/data/mods/public/simulation/templates/template_structure.xml
Show First 20 Lines • Show All 135 Lines • ▼ Show 20 Lines | <SoundGroups> | ||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<BarWidth>6.0</BarWidth> | <BarWidth>6.0</BarWidth> | ||||
<BarHeight>0.6</BarHeight> | <BarHeight>0.6</BarHeight> | ||||
<HeightOffset>12.0</HeightOffset> | <HeightOffset>12.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<StatusEffectsReceiver/> | <StatusEffectsReceiver> | ||||
<Resistance> | |||||
<Bogus2> | |||||
<Duration>0.5</Duration> | |||||
<BlockChance>1</BlockChance> | |||||
</Bogus2> | |||||
</Resistance> | |||||
</StatusEffectsReceiver> | |||||
<TerritoryDecay> | <TerritoryDecay> | ||||
<DecayRate>20</DecayRate> | <DecayRate>20</DecayRate> | ||||
</TerritoryDecay> | </TerritoryDecay> | ||||
<Visibility> | <Visibility> | ||||
<RetainInFog>true</RetainInFog> | <RetainInFog>true</RetainInFog> | ||||
<AlwaysVisible>false</AlwaysVisible> | <AlwaysVisible>false</AlwaysVisible> | ||||
<Corpse>false</Corpse> | <Corpse>false</Corpse> | ||||
<Preview>false</Preview> | <Preview>false</Preview> | ||||
Show All 14 Lines |
Wildfire Games · Phabricator