Differential D281 Diff 1259 binaries/data/mods/public/simulation/templates/template_structure_defense_sentry_tower.xml
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binaries/data/mods/public/simulation/templates/template_structure_defense_sentry_tower.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defense_defense_tower"> | <Entity parent="template_structure_defense_defense_tower"> | ||||
<Abilities> | |||||
<UpgradeTower> | |||||
<Name>Upgrade to Defense Tower</Name> | |||||
<EntityUpgrade><Template>structures/{civ}_defense_tower</Template></EntityUpgrade> | |||||
<Tooltip>Reinforce with stone and upgrade to a defense tower.</Tooltip> | |||||
<RequiredTechnology>phase_town</RequiredTechnology> | |||||
<Cost> | |||||
<wood>50</wood> | |||||
<stone>100</stone> | |||||
</Cost> | |||||
<ChargingTime>100</ChargingTime> | |||||
</UpgradeTower> | |||||
</Abilities> | |||||
<Armour> | <Armour> | ||||
<Hack op="add">-5.0</Hack> | <Hack op="add">-5.0</Hack> | ||||
<Pierce op="add">-5.0</Pierce> | <Pierce op="add">-5.0</Pierce> | ||||
<Crush op="add">-2.0</Crush> | <Crush op="add">-2.0</Crush> | ||||
</Armour> | </Armour> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Hack>0.0</Hack> | <Hack>0.0</Hack> | ||||
▲ Show 20 Lines • Show All 47 Lines • ▼ Show 20 Lines | <ProductionQueue> | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>18.0</HeightOffset> | <HeightOffset>18.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Radius op="mul">0.5</Radius> | <Radius op="mul">0.5</Radius> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Upgrade> | |||||
<Tower> | |||||
<Entity>structures/{civ}_defense_tower</Entity> | |||||
<Tooltip>Reinforce with stone and upgrade to a defense tower.</Tooltip> | |||||
<RequiredTechnology>phase_town</RequiredTechnology> | |||||
<Cost> | |||||
<wood>50</wood> | |||||
<stone>100</stone> | |||||
</Cost> | |||||
<Time>100</Time> | |||||
</Tower> | |||||
</Upgrade> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>props/special/palisade_rocks_fort.xml</Actor> | <Actor>props/special/palisade_rocks_fort.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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