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binaries/data/mods/public/art/variants/biped/base_healer_female.xml
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<animation file="biped/new/healer_jog.dae" name="Run" id="run3" speed="12"/> | <animation file="biped/new/healer_jog.dae" name="Run" id="run3" speed="12"/> | ||||
<animation file="biped/new/healer_heal.dae" name="Heal" id="heal1" speed="100"/> | <animation file="biped/new/healer_heal.dae" name="Heal" id="heal1" speed="100"/> | ||||
<animation file="biped/new/healer_heal.dae" name="Heal" id="heal2" speed="100"/> | <animation file="biped/new/healer_heal.dae" name="Heal" id="heal2" speed="100"/> | ||||
<animation file="biped/new/healer_heal.dae" name="attack_capture" speed="100"/> | <animation file="biped/new/healer_heal.dae" name="attack_capture" speed="100"/> | ||||
<animation file="biped/new/pray.dae" name="gather_praise" id="praise1" speed="100"/> | <animation file="biped/new/pray.dae" name="Build" id="build" speed="100"/> | ||||
<animation file="biped/new/pray.dae" name="gather_praise" id="praise2" speed="200"/> | <animation file="biped/new/pray.dae" name="gather_praise" id="praise1" speed="100"/> | ||||
<animation file="biped/new/pray.dae" name="gather_praise" id="praise3" speed="50"/> | <animation file="biped/new/pray.dae" name="gather_praise" id="praise2" speed="200"/> | ||||
<animation file="biped/new/promotion.dae" name="promotion" speed="80"/> | <animation file="biped/new/pray.dae" name="gather_praise" id="praise3" speed="50"/> | ||||
<animation file="biped/new/death_a.dae" name="Death" id="death1" speed="60"/> | <animation file="biped/new/promotion.dae" name="promotion" speed="80"/> | ||||
<animation file="biped/new/death_b.dae" name="Death" id="death2" speed="60"/> | <animation file="biped/new/death_a.dae" name="Death" id="death1" speed="60"/> | ||||
<animation file="biped/new/death_b.dae" name="Death" id="death2" speed="60"/> | |||||
</animations> | </animations> | ||||
</variant> | </variant> | ||||
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Wildfire Games · Phabricator