Changeset View
Changeset View
Standalone View
Standalone View
source/simulation2/components/ICmpProjectileManager.cpp
Show All 13 Lines | |||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "ICmpProjectileManager.h" | #include "ICmpProjectileManager.h" | ||||
#include "scriptinterface/FunctionWrapper.h" | |||||
#include "scriptinterface/ScriptInterface.h" | |||||
#include "simulation2/system/InterfaceScripted.h" | #include "simulation2/system/InterfaceScripted.h" | ||||
BEGIN_INTERFACE_WRAPPER(ProjectileManager) | BEGIN_INTERFACE_WRAPPER(ProjectileManager) | ||||
DEFINE_INTERFACE_METHOD_7("LaunchProjectileAtPoint", uint32_t, ICmpProjectileManager, LaunchProjectileAtPoint, CFixedVector3D, CFixedVector3D, fixed, fixed, std::wstring, std::wstring, fixed) | DEFINE_INTERFACE_METHOD("LaunchProjectileAtPoint", ICmpProjectileManager, LaunchProjectileAtPoint) | ||||
DEFINE_INTERFACE_METHOD_1("RemoveProjectile", void, ICmpProjectileManager, RemoveProjectile, uint32_t) | DEFINE_INTERFACE_METHOD("RemoveProjectile", ICmpProjectileManager, RemoveProjectile) | ||||
END_INTERFACE_WRAPPER(ProjectileManager) | END_INTERFACE_WRAPPER(ProjectileManager) |
Wildfire Games · Phabricator