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source/gui/ObjectTypes/CImage.h
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* Created, because I've seen the user being indecisive about | * Created, because I've seen the user being indecisive about | ||||
* what control to use in these situations. I've seen button | * what control to use in these situations. I've seen button | ||||
* without functionality used, and that is a lot of unnecessary | * without functionality used, and that is a lot of unnecessary | ||||
* overhead. That's why I thought I'd go with an intuitive | * overhead. That's why I thought I'd go with an intuitive | ||||
* control. | * control. | ||||
*/ | */ | ||||
class CImage : public IGUIObject | class CImage : public IGUIObject | ||||
{ | { | ||||
GUI_OBJECT(CImage, "image") | GUI_OBJECT(CImage, "image", GUIObjectFactory) | ||||
public: | public: | ||||
CImage(CGUI& pGUI); | CImage(CGUI& pGUI); | ||||
virtual ~CImage(); | virtual ~CImage(); | ||||
protected: | protected: | ||||
/** | /** | ||||
* Draws the Image | * Draws the Image | ||||
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Wildfire Games · Phabricator