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source/gui/ObjectTypes/CMiniMap.h
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#include "renderer/VertexArray.h" | #include "renderer/VertexArray.h" | ||||
class CCamera; | class CCamera; | ||||
class CMatrix3D; | class CMatrix3D; | ||||
class CTerrain; | class CTerrain; | ||||
class CMiniMap : public IGUIObject | class CMiniMap : public IGUIObject | ||||
{ | { | ||||
GUI_OBJECT(CMiniMap, "minimap") | GUI_OBJECT(CMiniMap, "minimap", GUIObjectFactory) | ||||
public: | public: | ||||
CMiniMap(CGUI& pGUI); | CMiniMap(CGUI& pGUI); | ||||
virtual ~CMiniMap(); | virtual ~CMiniMap(); | ||||
protected: | protected: | ||||
virtual void Draw(); | virtual void Draw(); | ||||
/** | /** | ||||
* @see IGUIObject#HandleMessage() | * @see IGUIObject#HandleMessage() | ||||
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