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source/gui/ObjectTypes/COList.h
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* Individual cells are clipped if the contained text is too long. | * Individual cells are clipped if the contained text is too long. | ||||
* | * | ||||
* The list can be sorted dynamically by JS code when a | * The list can be sorted dynamically by JS code when a | ||||
* heading is clicked. | * heading is clicked. | ||||
* A scroll-bar will appear when needed. | * A scroll-bar will appear when needed. | ||||
*/ | */ | ||||
class COList : public CList | class COList : public CList | ||||
{ | { | ||||
GUI_OBJECT(COList, "olist") | GUI_OBJECT(COList, "olist", GUIObjectFactory) | ||||
public: | public: | ||||
COList(CGUI& pGUI); | COList(CGUI& pGUI); | ||||
protected: | protected: | ||||
void SetupText(); | void SetupText(); | ||||
void HandleMessage(SGUIMessage& Message); | void HandleMessage(SGUIMessage& Message); | ||||
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Wildfire Games · Phabricator