Differential D2821 Diff 12391 binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
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binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_military"> | <Entity parent="template_structure_military"> | ||||
<Cost> | <Cost> | ||||
<BuildTime>300</BuildTime> | <BuildTime>240</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>200</wood> | |||||
<stone>200</stone> | <stone>200</stone> | ||||
<metal>200</metal> | |||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="31" depth="29"/> | <Square width="31" depth="29"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>5</Max> | <Max>5</Max> | ||||
<List datatype="tokens">Elephant</List> | <List datatype="tokens">Elephant</List> | ||||
<BuffHeal>1</BuffHeal> | <BuffHeal>1</BuffHeal> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>3000</Max> | <Max>3000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Elephant Stables</GenericName> | <GenericName>Elephant Stables</GenericName> | ||||
<SelectionGroupName>template_structure_military_elephant_stables</SelectionGroupName> | <SelectionGroupName>template_structure_military_elephant_stables</SelectionGroupName> | ||||
<Tooltip>Train Elephants and research Elephant technologies.</Tooltip> | |||||
<VisibleClasses datatype="tokens">City ElephantStable</VisibleClasses> | |||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
<Icon>structures/stable_elephant.png</Icon> | <Icon>structures/stable_elephant.png</Icon> | ||||
<Tooltip>Train elephant units.</Tooltip> | |||||
<VisibleClasses datatype="tokens">City ElephantStable</VisibleClasses> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>40</wood> | |||||
<stone>40</stone> | <stone>40</stone> | ||||
<metal>40</metal> | |||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="29" depth="27"/> | <Static width="29" depth="27"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
units/{civ}_support_elephant | units/{civ}_support_elephant | ||||
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Wildfire Games · Phabricator