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binaries/data/mods/public/gui/session/selection_panels_helpers.js
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function performFormation(entities, formationTemplate) | function performFormation(entities, formationTemplate) | ||||
{ | { | ||||
if (!entities) | if (!entities) | ||||
return; | return; | ||||
Engine.PostNetworkCommand({ | Engine.PostNetworkCommand({ | ||||
"type": "formation", | "type": "formation", | ||||
"entities": entities, | "entities": entities, | ||||
"name": formationTemplate | "formation": formationTemplate | ||||
}); | }); | ||||
} | } | ||||
function performStance(entities, stanceName) | function performStance(entities, stanceName) | ||||
{ | { | ||||
if (!entities) | if (!entities) | ||||
return; | return; | ||||
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Wildfire Games · Phabricator