Differential D2845 Diff 12527 binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
{ | { | ||||
"genericName": "City Phase", | "genericName": "City Phase", | ||||
"specificName": { | "specificName": { | ||||
"mace": "Megalópolis", | "mace": "Megalópolis", | ||||
"spart": "Megalópolis" | "spart": "Megalópolis" | ||||
}, | }, | ||||
"description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.", | "description": "Advances from a bustling town to a proper city, full of the latest technology.", | ||||
"cost": { "food": 0, "wood": 0, "stone": 750, "metal": 750 }, | "cost": { "food": 0, "wood": 0, "stone": 750, "metal": 750 }, | ||||
"requirements": { "entity": { "class": "Town", "number": 4 } }, | "requirements": { "entity": { "class": "Town", "number": 4 } }, | ||||
"requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).", | "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civic Centers).", | ||||
"supersedes": "phase_town_generic", | "supersedes": "phase_town_generic", | ||||
"replaces": ["phase_city"], | "replaces": ["phase_city"], | ||||
"icon": "city_phase.png", | "icon": "city_phase.png", | ||||
"researchTime": 60, | "researchTime": 60, | ||||
"tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%. Citizen Soldiers +10% health. All structures +9 garrisoned regeneration rate.", | "tooltip": "Unlock more Units, Structures, and technologies. Civic Centers +40% territory influence radius.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" }, | { "value": "TerritoryInfluence/Radius", "multiply": 1.4, "affects": "CivCentre" } | ||||
{ "value": "Health/Max", "multiply": 1.1, "affects": "Citizen Soldier" }, | |||||
{ "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" } | |||||
], | ], | ||||
"soundComplete": "interface/alarm/alarm_phase.xml" | "soundComplete": "interface/alarm/alarm_phase.xml" | ||||
} | } |
Wildfire Games · Phabricator