Differential D2549 Diff 12758 binaries/data/mods/public/simulation/data/technologies/tower_crenellations.json
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binaries/data/mods/public/simulation/data/technologies/tower_crenellations.json
{ | { | ||||
"genericName": "Crenellations", | "genericName": "Crenellations", | ||||
"description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.", | "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.", | ||||
"cost": { "food": 0, "wood": 0, "stone": 500, "metal": 250 }, | "cost": { "food": 0, "wood": 0, "stone": 500, "metal": 250 }, | ||||
"requirements": { "tech": "phase_town" }, | "requirements": { "tech": "phase_town" }, | ||||
"requirementsTooltip": "Unlocked in Town Phase.", | "requirementsTooltip": "Unlocked in Town Phase.", | ||||
"icon": "crenelations.png", | "icon": "crenelations.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.", | "tooltip": "Sentry and Stone Towers +40% more arrows per garrisoned Soldier.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.4 } | { "value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.4 } | ||||
], | ], | ||||
"affects": ["DefenseTower"], | "affects": ["SentryTower", "StoneTower"], | ||||
Silier: why not artilery and bolt towers as well ? | |||||
Done Inline ActionsThose are not supposed to benefit from garrisoned units. See summary. Nescio: Those are not supposed to benefit from garrisoned units. See summary. | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator
why not artilery and bolt towers as well ?