Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/source/tools/atlas/GameInterface/Handlers/MapHandlers.cpp
Show First 20 Lines • Show All 363 Lines • ▼ Show 20 Lines | #define GET_FILE_LIST(path, list) \ | ||||
msg->list = list; | msg->list = list; | ||||
GET_FILE_LIST(L"maps/scenarios/", scenarioFilenames); | GET_FILE_LIST(L"maps/scenarios/", scenarioFilenames); | ||||
GET_FILE_LIST(L"maps/skirmishes/", skirmishFilenames); | GET_FILE_LIST(L"maps/skirmishes/", skirmishFilenames); | ||||
GET_FILE_LIST(L"maps/tutorials/", tutorialFilenames); | GET_FILE_LIST(L"maps/tutorials/", tutorialFilenames); | ||||
#undef GET_FILE_LIST | #undef GET_FILE_LIST | ||||
} | } | ||||
QUERYHANDLER(GetVictoryConditionData) | |||||
{ | |||||
msg->data = g_Game->GetSimulation2()->GetVictoryConditiondData(); | |||||
} | |||||
} | } |
Wildfire Games · Phabricator