Changeset View
Changeset View
Standalone View
Standalone View
source/tools/atlas/GameInterface/Messages.h
Show First 20 Lines • Show All 142 Lines • ▼ Show 20 Lines | MESSAGE(SetCanvas, | ||||
((int, height)) | ((int, height)) | ||||
); | ); | ||||
MESSAGE(ResizeScreen, | MESSAGE(ResizeScreen, | ||||
((int, width)) | ((int, width)) | ||||
((int, height)) | ((int, height)) | ||||
); | ); | ||||
MESSAGE(RenderLoop, ); | |||||
////////////////////////////////////////////////////////////////////////// | ////////////////////////////////////////////////////////////////////////// | ||||
// Messages for map panel | // Messages for map panel | ||||
QUERY(GenerateMap, | QUERY(GenerateMap, | ||||
((std::wstring, filename)) // random map script filename | ((std::wstring, filename)) // random map script filename | ||||
((std::string, settings)) // map settings as JSON string | ((std::string, settings)) // map settings as JSON string | ||||
, | , | ||||
((int, status)) | ((int, status)) | ||||
▲ Show 20 Lines • Show All 580 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator