Differential D2884 Diff 12833 binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
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binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
{ | { | ||||
"autoResearch": true, | "autoResearch": true, | ||||
"icon": "upgrade_advanced.png", | "icon": "upgrade_advanced.png", | ||||
"tooltip": "Advanced and Elite units +20% training time, +1 armour level, +10% health, +0.4 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Infantry +0.5 movement speed; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", | "tooltip": "Advanced and Elite units +20% training time, +1 armor, +10% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +20% attack damage; Ranged units +4 attack range and −10% spread.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Armour/Hack", "add": 1 }, | { "value": "Armour/Hack", "add": 1 }, | ||||
{ "value": "Armour/Pierce", "add": 1 }, | { "value": "Armour/Pierce", "add": 1 }, | ||||
{ "value": "Armour/Crush", "add": 1 }, | { "value": "Armour/Crush", "add": 1 }, | ||||
{ "value": "Attack/Capture/Capture", "add": 0.7 }, | { "value": "Attack/Capture/Capture", "add": 0.7 }, | ||||
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, | { "value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, | ||||
{ "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, | { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, | ||||
{ "value": "Cost/BuildTime", "multiply": 1.2 }, | { "value": "Cost/BuildTime", "multiply": 1.2 }, | ||||
{ "value": "Health/Max", "multiply": 1.1 }, | { "value": "Health/Max", "multiply": 1.1 }, | ||||
{ "value": "Heal/Range", "add": 3, "affects": "Healer" }, | { "value": "Heal/Range", "add": 3, "affects": "Healer" }, | ||||
{ "value": "Heal/HP", "add": 5, "affects": "Healer" }, | { "value": "Heal/HP", "add": 5, "affects": "Healer" }, | ||||
{ "value": "Loot/food", "multiply": 1.2 }, | { "value": "Loot/food", "multiply": 1.2 }, | ||||
{ "value": "Loot/wood", "multiply": 1.2 }, | { "value": "Loot/wood", "multiply": 1.2 }, | ||||
{ "value": "Loot/stone", "multiply": 1.2 }, | { "value": "Loot/stone", "multiply": 1.2 }, | ||||
{ "value": "Loot/metal", "multiply": 1.2 }, | { "value": "Loot/metal", "multiply": 1.2 }, | ||||
{ "value": "Loot/xp", "multiply": 1.2 }, | { "value": "Loot/xp", "multiply": 1.2 }, | ||||
{ "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 }, | { "value": "ResourceGatherer/BaseSpeed", "multiply": 0.7 } | ||||
{ "value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, | |||||
{ "value": "Vision/Range", "add": 3, "affects": "Healer" }, | |||||
{ "value": "Vision/Range", "add": 4, "affects": "Ranged" } | |||||
], | ], | ||||
"affects": ["Advanced Unit", "Elite Unit"] | "affects": ["Advanced Unit", "Elite Unit"] | ||||
} | } |
Wildfire Games · Phabricator