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source/simulation2/components/CCmpSoundManager.cpp
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*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "simulation2/system/Component.h" | #include "simulation2/system/Component.h" | ||||
#include "ICmpSoundManager.h" | #include "ICmpSoundManager.h" | ||||
#include "simulation2/MessageTypes.h" | #include "simulation2/MessageTypes.h" | ||||
#include "simulation2/components/ICmpOwnership.h" | |||||
#include "simulation2/components/ICmpPosition.h" | #include "simulation2/components/ICmpPosition.h" | ||||
#include "simulation2/components/ICmpRangeManager.h" | #include "simulation2/components/ICmpRangeManager.h" | ||||
#include "simulation2/components/ICmpOwnership.h" | #include "simulation2/helpers/Los.h" | ||||
#include "soundmanager/ISoundManager.h" | #include "soundmanager/ISoundManager.h" | ||||
class CCmpSoundManager : public ICmpSoundManager | class CCmpSoundManager : public ICmpSoundManager | ||||
{ | { | ||||
public: | public: | ||||
static void ClassInit(CComponentManager& UNUSED(componentManager) ) | static void ClassInit(CComponentManager& UNUSED(componentManager) ) | ||||
{ | { | ||||
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