Differential D2929 Diff 13041 binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
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binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
wraitii: (artefact from D2915 itself, ignore this) | |||||
<?use_include?> | |||||
<Entity parent="template_unit"> | <Entity parent="template_unit"> | ||||
<AttackArmour parent="test_attarm.xml"> | |||||
<Armour> | <Armour> | ||||
<Hack op="mul">2.2</Hack> | <Hack>2</Hack> | ||||
<Pierce op="add">1</Pierce> | <Pierce>4</Pierce> | ||||
<Crush op="mul_round">1.1</Crush> | <Crush>15</Crush> | ||||
</Armour> | </Armour> | ||||
<Attack> | <Attack> | ||||
<Capture> | <Capture> | ||||
<Capture disable=""/> | <Capture>2.5</Capture> | ||||
<Damage><Fire>5</Fire></Damage> | <MaxRange>4</MaxRange> | ||||
<RestrictedClasses datatype="tokens">-Field Jackson Five</RestrictedClasses> | <RepeatTime>1000</RepeatTime> | ||||
<RestrictedClasses datatype="tokens">Field Palisade Wall</RestrictedClasses> | |||||
</Capture> | </Capture> | ||||
<Slaughter> | <Slaughter> | ||||
<Damage replace=""> | <Damage> | ||||
<Pierce>10.0</Pierce> | <Hack>50.0</Hack> | ||||
<Pierce>0.0</Pierce> | |||||
<Crush>0.0</Crush> | |||||
</Damage> | </Damage> | ||||
<MaxRange>2</MaxRange> | |||||
</Slaughter> | </Slaughter> | ||||
</Attack> | </Attack> | ||||
</AttackArmour> | <Builder> | ||||
<include>test</include> | <Rate>1.0</Rate> | ||||
<Cost parent="test_cost_champ|test_cost"> | <Entities datatype="tokens"> | ||||
structures/{civ}_civil_centre | |||||
structures/{civ}_crannog | |||||
structures/{civ}_military_colony | |||||
structures/{civ}_house | |||||
structures/{civ}_storehouse | |||||
structures/{civ}_farmstead | |||||
structures/{civ}_field | |||||
structures/{civ}_corral | |||||
structures/{civ}_outpost | |||||
structures/wallset_palisade | |||||
structures/{civ}_sentry_tower | |||||
structures/{civ}_dock | |||||
structures/{civ}_barracks | |||||
structures/{civ}_blacksmith | |||||
structures/{civ}_temple | |||||
structures/{civ}_market | |||||
structures/{civ}_defense_tower | |||||
structures/{civ}_wallset_stone | |||||
structures/{civ}_workshop | |||||
structures/{civ}_fortress | |||||
structures/{civ}_wonder | |||||
</Entities> | |||||
</Builder> | |||||
<Cost> | |||||
<BuildTime>10</BuildTime> | <BuildTime>10</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>10</wood> | <food>50</food> | ||||
<wood>0</wood> | |||||
<stone>0</stone> | |||||
<metal>0</metal> | |||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Circle radius="1.5"/> | <Circle radius="1.5"/> | ||||
<Height>2.5</Height> | <Height>2.5</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>80</Max> | <Max>80</Max> | ||||
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Wildfire Games · Phabricator
(artefact from D2915 itself, ignore this)