Differential D2496 Diff 13047 ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_support"> | <Entity parent="template_unit_support"> | ||||
<Armour> | <Armour> | ||||
<Hack>5</Hack> | <Hack>5</Hack> | ||||
<Pierce>8</Pierce> | <Pierce>8</Pierce> | ||||
<Crush>10</Crush> | <Crush>10</Crush> | ||||
</Armour> | </Armour> | ||||
<Auras datatype="tokens"> | <Auras datatype="tokens"> | ||||
units/elephant_worker | units/elephant_worker | ||||
</Auras> | </Auras> | ||||
<Cost> | <Cost> | ||||
<BuildTime>20</BuildTime> | <BuildTime>20</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>150</food> | <food>150</food> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint replace=""> | ||||
<Circle radius="4.0"/> | <Square width="4.5" depth="9.0"/> | ||||
<Height>6.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>300</Max> | <Max>300</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>maur</Civ> | <Civ>maur</Civ> | ||||
<VisibleClasses datatype="tokens">Elephant</VisibleClasses> | <VisibleClasses datatype="tokens">Elephant</VisibleClasses> | ||||
<GenericName>Worker Elephant</GenericName> | <GenericName>Worker Elephant</GenericName> | ||||
Show All 14 Lines | <Entity parent="template_unit_support"> | ||||
</Position> | </Position> | ||||
<ResourceDropsite> | <ResourceDropsite> | ||||
<Types>food wood stone metal</Types> | <Types>food wood stone metal</Types> | ||||
<Sharable>false</Sharable> | <Sharable>false</Sharable> | ||||
</ResourceDropsite> | </ResourceDropsite> | ||||
<Selectable> | <Selectable> | ||||
<Overlay> | <Overlay> | ||||
<Texture> | <Texture> | ||||
<MainTexture>256x256/ellipse.png</MainTexture> | <MainTexture>128x256/ellipse.png</MainTexture> | ||||
<MainTextureMask>256x256/ellipse_mask.png</MainTextureMask> | <MainTextureMask>128x256/ellipse_mask.png</MainTextureMask> | ||||
</Texture> | </Texture> | ||||
</Overlay> | </Overlay> | ||||
</Selectable> | </Selectable> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/elephant_select.xml</select> | <select>actor/fauna/animal/elephant_select.xml</select> | ||||
<order_attack>actor/fauna/animal/elephant_attack_order.xml</order_attack> | <order_attack>actor/fauna/animal/elephant_attack_order.xml</order_attack> | ||||
<order_walk>actor/fauna/animal/elephant_order.xml</order_walk> | <order_walk>actor/fauna/animal/elephant_order.xml</order_walk> | ||||
<attack_melee>actor/fauna/animal/elephant_attack.xml</attack_melee> | <attack_melee>actor/fauna/animal/elephant_attack.xml</attack_melee> | ||||
<death>actor/fauna/animal/elephant_death.xml</death> | <death>actor/fauna/animal/elephant_death.xml</death> | ||||
<trained>actor/fauna/animal/elephant_trained.xml</trained> | <trained>actor/fauna/animal/elephant_trained.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | |||||
<HeightOffset>9.0</HeightOffset> | |||||
</StatusBars> | |||||
<UnitAI> | <UnitAI> | ||||
<CanPatrol>false</CanPatrol> | <CanPatrol>false</CanPatrol> | ||||
</UnitAI> | </UnitAI> | ||||
<UnitMotion> | <UnitMotion> | ||||
<PassabilityClass>large</PassabilityClass> | <PassabilityClass>large</PassabilityClass> | ||||
<WalkSpeed op="mul">0.6</WalkSpeed> | <WalkSpeed op="mul">0.6</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>50</Range> | <Range>50</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>units/mauryas/support_elephant.xml</Actor> | <Actor>units/mauryas/support_elephant.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator