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binaries/data/mods/public/simulation/templates/template_structure.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity> | <Entity> | ||||
<AIProxy/> | <AIProxy/> | ||||
<Armour> | <Resistance> | ||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | <Hack>1</Hack> | ||||
<Pierce>1</Pierce> | <Pierce>1</Pierce> | ||||
<Crush>1</Crush> | <Crush>1</Crush> | ||||
</Damage> | |||||
<Capture>10</Capture> | |||||
bb: This basically nerfs capture by 65%, not sure if that is intented... | |||||
</Entity> | |||||
<Foundation> | <Foundation> | ||||
<Damage> | |||||
<Hack>1</Hack> | <Hack>1</Hack> | ||||
<Pierce>1</Pierce> | <Pierce>1</Pierce> | ||||
<Crush>1</Crush> | <Crush>1</Crush> | ||||
</Damage> | |||||
</Foundation> | </Foundation> | ||||
</Armour> | </Resistance> | ||||
<BuildingAI> | <BuildingAI> | ||||
<DefaultArrowCount>0</DefaultArrowCount> | <DefaultArrowCount>0</DefaultArrowCount> | ||||
<GarrisonArrowMultiplier>0</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>0</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | <GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | ||||
</BuildingAI> | </BuildingAI> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<PlacementType>land</PlacementType> | <PlacementType>land</PlacementType> | ||||
<Territory>own</Territory> | <Territory>own</Territory> | ||||
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Wildfire Games · Phabricator
This basically nerfs capture by 65%, not sure if that is intented...