Changeset View
Changeset View
Standalone View
Standalone View
source/lib/external_libraries/glext_funcs.h
Show First 20 Lines • Show All 353 Lines • ▼ Show 20 Lines | |||||
FUNC2(void, glUniform1uivEXT, glUniform1uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | FUNC2(void, glUniform1uivEXT, glUniform1uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | ||||
FUNC2(void, glUniform2uivEXT, glUniform2uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | FUNC2(void, glUniform2uivEXT, glUniform2uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | ||||
FUNC2(void, glUniform3uivEXT, glUniform3uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | FUNC2(void, glUniform3uivEXT, glUniform3uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | ||||
FUNC2(void, glUniform4uivEXT, glUniform4uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | FUNC2(void, glUniform4uivEXT, glUniform4uiv, "3.0", (GLint location, GLsizei count, const GLuint *value)) | ||||
FUNC2(void, glGetUniformuivEXT, glGetUniformuiv, "3.0", (GLuint program, GLint location, GLuint *params)) | FUNC2(void, glGetUniformuivEXT, glGetUniformuiv, "3.0", (GLuint program, GLint location, GLuint *params)) | ||||
FUNC2(void, glBindFragDataLocationEXT, glBindFragDataLocation, "3.0", (GLuint program, GLuint colorNumber, const char *name)) | FUNC2(void, glBindFragDataLocationEXT, glBindFragDataLocation, "3.0", (GLuint program, GLuint colorNumber, const char *name)) | ||||
FUNC2(GLint, glGetFragDataLocationEXT, glGetFragDataLocation, "3.0", (GLuint program, const char *name)) | FUNC2(GLint, glGetFragDataLocationEXT, glGetFragDataLocation, "3.0", (GLuint program, const char *name)) | ||||
// GL_ARB_draw_instanced / GL 3.3 | |||||
FUNC2(void, glDrawElementsInstancedARB, glDrawElementsInstanced, "3.3", (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)) | |||||
// GL_ARB_occlusion_query / GL1.5: | // GL_ARB_occlusion_query / GL1.5: | ||||
FUNC2(void, glGenQueriesARB, glGenQueries, "1.5", (GLsizei n, GLuint *ids)) | FUNC2(void, glGenQueriesARB, glGenQueries, "1.5", (GLsizei n, GLuint *ids)) | ||||
FUNC2(void, glDeleteQueriesARB, glDeleteQueries, "1.5", (GLsizei n, const GLuint *ids)) | FUNC2(void, glDeleteQueriesARB, glDeleteQueries, "1.5", (GLsizei n, const GLuint *ids)) | ||||
FUNC2(GLboolean, glIsQueryARB, glIsQuery, "1.5", (GLuint id)) | FUNC2(GLboolean, glIsQueryARB, glIsQuery, "1.5", (GLuint id)) | ||||
FUNC2(void, glBeginQueryARB, glBeginQuery, "1.5", (GLenum target, GLuint id)) | FUNC2(void, glBeginQueryARB, glBeginQuery, "1.5", (GLenum target, GLuint id)) | ||||
FUNC2(void, glEndQueryARB, glEndQuery, "1.5", (GLenum target)) | FUNC2(void, glEndQueryARB, glEndQuery, "1.5", (GLenum target)) | ||||
FUNC2(void, glGetQueryivARB, glGetQueryiv, "1.5", (GLenum target, GLenum pname, GLint *params)) | FUNC2(void, glGetQueryivARB, glGetQueryiv, "1.5", (GLenum target, GLenum pname, GLint *params)) | ||||
FUNC2(void, glGetQueryObjectivARB, glGetQueryObjectiv, "1.5", (GLuint id, GLenum pname, GLint *params)) | FUNC2(void, glGetQueryObjectivARB, glGetQueryObjectiv, "1.5", (GLuint id, GLenum pname, GLint *params)) | ||||
▲ Show 20 Lines • Show All 59 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator