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source/simulation2/components/ICmpUnitRenderer.cpp
/* Copyright (C) 2014 Wildfire Games. | /* Copyright (C) 2020 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
* GNU General Public License for more details. | * GNU General Public License for more details. | ||||
* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "ICmpUnitRenderer.h" | #include "ICmpUnitRenderer.h" | ||||
#include "simulation2/system/InterfaceScripted.h" | #include "simulation2/system/InterfaceScripted.h" | ||||
BEGIN_INTERFACE_WRAPPER(UnitRenderer) | BEGIN_INTERFACE_WRAPPER(UnitRenderer) | ||||
DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpUnitRenderer, SetDebugOverlay, bool) | DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpUnitRenderer, SetDebugOverlay, bool) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("CanAddCorpse", const bool, ICmpUnitRenderer, CanAddCorpse) | |||||
vladislavbelov: `DEFINE_INTERFACE_METHOD_CONST_0`. | |||||
END_INTERFACE_WRAPPER(UnitRenderer) | END_INTERFACE_WRAPPER(UnitRenderer) | ||||
Done Inline ActionsIt's those two you can remove wraitii: It's those two you can remove |
Wildfire Games · Phabricator
DEFINE_INTERFACE_METHOD_CONST_0.