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source/lib/external_libraries/glext_funcs.h
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FUNC2(void, glQueryCounter, glQueryCounter, "3.3", (GLuint id, GLenum target)) | FUNC2(void, glQueryCounter, glQueryCounter, "3.3", (GLuint id, GLenum target)) | ||||
FUNC2(void, glGetQueryObjecti64v, glGetQueryObjecti64v, "3.3", (GLuint id, GLenum pname, GLint64 *params)) | FUNC2(void, glGetQueryObjecti64v, glGetQueryObjecti64v, "3.3", (GLuint id, GLenum pname, GLint64 *params)) | ||||
FUNC2(void, glGetQueryObjectui64v, glGetQueryObjectui64v, "3.3", (GLuint id, GLenum pname, GLuint64 *params)) | FUNC2(void, glGetQueryObjectui64v, glGetQueryObjectui64v, "3.3", (GLuint id, GLenum pname, GLuint64 *params)) | ||||
// GL_ARB_map_buffer_range / GL3.0: | // GL_ARB_map_buffer_range / GL3.0: | ||||
FUNC2(void*, glMapBufferRange, glMapBufferRange, "3.0", (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) | FUNC2(void*, glMapBufferRange, glMapBufferRange, "3.0", (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) | ||||
FUNC2(void, glFlushMappedBufferRange, glFlushMappedBufferRange, "3.0", (GLenum target, GLintptr offset, GLsizeiptr length)) | FUNC2(void, glFlushMappedBufferRange, glFlushMappedBufferRange, "3.0", (GLenum target, GLintptr offset, GLsizeiptr length)) | ||||
// GL_ARB_texture_multisample / GL3.3: | |||||
FUNC2(void, glTexImage2DMultisample, glTexImage2DMultisample, "3.3", (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)) | |||||
// GL_GREMEDY_string_marker (from gDEBugger) | // GL_GREMEDY_string_marker (from gDEBugger) | ||||
FUNC(int, glStringMarkerGREMEDY, (GLsizei len, const GLvoid *string)) | FUNC(int, glStringMarkerGREMEDY, (GLsizei len, const GLvoid *string)) | ||||
// GL_INTEL_performance_queries (undocumented, may be unstable, use at own risk; | // GL_INTEL_performance_queries (undocumented, may be unstable, use at own risk; | ||||
// see http://zaynar.co.uk/docs/gl-intel-performance-queries.html) | // see http://zaynar.co.uk/docs/gl-intel-performance-queries.html) | ||||
FUNC(void, glGetFirstPerfQueryIdINTEL, (GLuint *queryId)) | FUNC(void, glGetFirstPerfQueryIdINTEL, (GLuint *queryId)) | ||||
FUNC(void, glGetNextPerfQueryIdINTEL, (GLuint prevQueryId, GLuint *queryId)) | FUNC(void, glGetNextPerfQueryIdINTEL, (GLuint prevQueryId, GLuint *queryId)) | ||||
FUNC(void, glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint nameMaxLength, char *name, GLuint *counterBufferSize, GLuint *numCounters, GLuint *maxQueries, GLuint *)) | FUNC(void, glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint nameMaxLength, char *name, GLuint *counterBufferSize, GLuint *numCounters, GLuint *maxQueries, GLuint *)) | ||||
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