Differential D2808 Diff 13314 binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged.xml
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binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged.xml
Show All 10 Lines | <Entity parent="template_unit_infantry"> | ||||
</Resistance> | </Resistance> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Damage> | <Damage> | ||||
<Hack>0</Hack> | <Hack>0</Hack> | ||||
<Pierce>1.5</Pierce> | <Pierce>1.5</Pierce> | ||||
<Crush>0</Crush> | <Crush>0</Crush> | ||||
</Damage> | </Damage> | ||||
<ApplyStatus> | |||||
<Bogus> | |||||
<StatusName>StatusEffect's name 1</StatusName> | |||||
<Stackability>Extend</Stackability> | |||||
<ApplierTooltip>Some bogus bonus tooltip describing the effect of the modifiers. This speeds up the entity but halves the health and resource gathering speed.</ApplierTooltip> | |||||
<Duration>15000</Duration> | |||||
<Modifiers> | |||||
<Haste> | |||||
<Paths datatype="tokens">UnitMotion/WalkSpeed</Paths> | |||||
<Affects datatype="tokens">Unit</Affects> | |||||
<Add>20</Add> | |||||
</Haste> | |||||
<Health> | |||||
<Paths datatype="tokens">Health/Max ResourceGatherer/BaseSpeed</Paths> | |||||
<Affects datatype="tokens">Unit Structure</Affects> | |||||
<Multiply>0.5</Multiply> | |||||
</Health> | |||||
</Modifiers> | |||||
</Bogus> | |||||
<Bogus2> | |||||
<StatusName>StatusEffect's name 2</StatusName> | |||||
<ReceiverTooltip>You've been poissoned!</ReceiverTooltip> | |||||
<Stackability>Replace</Stackability> | |||||
<Duration>10000</Duration> | |||||
<Interval>1000</Interval> | |||||
<Damage> | |||||
<Poison>1</Poison> | |||||
</Damage> | |||||
</Bogus2> | |||||
<AnotherBogus> | |||||
<StatusName>StatusEffect's name 3</StatusName> | |||||
<Stackability>Stack</Stackability> | |||||
<ApplierTooltip>Some bogus bonus tooltip describing the effect of the modifiers. This increases the armour permanently.</ApplierTooltip> | |||||
<Interval>1000</Interval> | |||||
<Damage> | |||||
<Poisson>1</Poisson> | |||||
</Damage> | |||||
<Modifiers> | |||||
<Resiliance> | |||||
<Paths datatype="tokens">Armour/Hack Armour/Pierce Armour/Crush</Paths> | |||||
<Affects datatype="tokens">Unit</Affects> | |||||
<Add>20</Add> | |||||
</Resiliance> | |||||
</Modifiers> | |||||
</AnotherBogus> | |||||
</ApplyStatus> | |||||
<MaxRange>10.0</MaxRange> | <MaxRange>10.0</MaxRange> | ||||
<MinRange>0.0</MinRange> | <MinRange>0.0</MinRange> | ||||
<PrepareTime>750</PrepareTime> | <PrepareTime>750</PrepareTime> | ||||
<RepeatTime>1250</RepeatTime> | <RepeatTime>1250</RepeatTime> | ||||
<Delay>0</Delay> | <Delay>0</Delay> | ||||
<Projectile> | <Projectile> | ||||
<Speed>75.0</Speed> | <Speed>75.0</Speed> | ||||
<Spread>3.0</Spread> | <Spread>3.0</Spread> | ||||
Show All 17 Lines |
Wildfire Games · Phabricator