Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_stone.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_stone.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure"> | <Entity parent="template_structure"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>2</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>2</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Category>Special</Category> | <Category>Special</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable disable=""/> | <Capturable disable=""/> | ||||
<Footprint> | <Footprint> | ||||
<Square width="1.5" depth="11.0"/> | <Square width="1.5" depth="11.0"/> | ||||
<Height>4.0</Height> | <Height>4.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>200</Max> | <Max>200</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Stone Fence</GenericName> | <GenericName>Stone Fence</GenericName> | ||||
<SpecificName>Stone Fence</SpecificName> | <SpecificName>Stone Fence</SpecificName> | ||||
<Icon>gaia/special_fence.png</Icon> | <Icon>gaia/special_fence.png</Icon> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<stone>20</stone> | <stone>20</stone> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="1.5" depth="10.5"/> | <Static width="1.5" depth="10.5"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>2</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>2</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>6.0</HeightOffset> | <HeightOffset>6.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryDecay disable=""/> | <TerritoryDecay disable=""/> | ||||
<Vision> | <Vision> | ||||
<Range>4</Range> | <Range>4</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>props/special/eyecandy/fence_stone_medit.xml</Actor> | <Actor>props/special/eyecandy/fence_stone_medit.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator