Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
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ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
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}, | }, | ||||
"requirementsTooltip": "Requires 4 Town Structures.", | "requirementsTooltip": "Requires 4 Town Structures.", | ||||
"supersedes": "phase_town_generic", | "supersedes": "phase_town_generic", | ||||
"replaces": ["phase_city"], | "replaces": ["phase_city"], | ||||
"icon": "city_phase.png", | "icon": "city_phase.png", | ||||
"researchTime": 60, | "researchTime": 60, | ||||
"tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%. Citizen Soldiers +10% health. All structures +9 garrisoned regeneration rate.", | "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%. Citizen Soldiers +10% health. All structures +9 garrisoned regeneration rate.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" }, | { "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" }, | ||||
{ "value": "Health/Max", "multiply": 1.1, "affects": "Citizen Soldier" }, | { "value": "Health/Max", "multiply": 1.1, "affects": "Citizen Soldier" }, | ||||
{ "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" } | { "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" } | ||||
], | ], | ||||
"soundComplete": "interface/alarm/alarm_phase.xml" | "soundComplete": "interface/alarm/alarm_phase.xml" | ||||
} | } |
Wildfire Games · Phabricator