Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_long.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_long.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure"> | <Entity parent="template_structure"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Category>Special</Category> | <Category>Special</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable disable=""/> | <Capturable disable=""/> | ||||
<Footprint> | <Footprint> | ||||
<Square width="0.8" depth="13.0"/> | <Square width="0.8" depth="13.0"/> | ||||
<Height>4.0</Height> | <Height>4.0</Height> | ||||
</Footprint> | </Footprint> | ||||
Show All 10 Lines | <Entity parent="template_structure"> | ||||
</Loot> | </Loot> | ||||
<Minimap> | <Minimap> | ||||
<Color r="119" g="82" b="46"/> | <Color r="119" g="82" b="46"/> | ||||
</Minimap> | </Minimap> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="1.5" depth="13.0"/> | <Static width="1.5" depth="13.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>6.0</HeightOffset> | <HeightOffset>6.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryDecay disable=""/> | <TerritoryDecay disable=""/> | ||||
<Vision> | <Vision> | ||||
<Range>4</Range> | <Range>4</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>temp/fence_wood_long_a.xml</Actor> | <Actor>temp/fence_wood_long_a.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | <WallPiece> | ||||
<Length>12</Length> | <Length>12</Length> | ||||
<Orientation>0.5</Orientation> | <Orientation>0.5</Orientation> | ||||
</WallPiece> | </WallPiece> | ||||
</Entity> | </Entity> |
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