Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_tower_double.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive_tower_stone"> | <Entity parent="template_structure_defensive_tower_stone"> | ||||
<BuildingAI> | |||||
<DefaultArrowCount>2</DefaultArrowCount> | |||||
<MaxArrowCount>7</MaxArrowCount> | |||||
</BuildingAI> | |||||
<Cost> | <Cost> | ||||
<Resources> | <Resources> | ||||
<stone>200</stone> | <stone>200</stone> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Loot> | <GarrisonHolder> | ||||
<stone>40</stone> | <Max>20</Max> | ||||
</Loot> | <List>Infantry+Archer</List> | ||||
</GarrisonHolder> | |||||
<Health> | |||||
<Max>1200</Max> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<GenericName>Rampart Tower</GenericName> | <GenericName>Rampart Tower</GenericName> | ||||
<SelectionGroupName>structures/maur_tower_double</SelectionGroupName> | <SelectionGroupName>structures/maur_tower_double</SelectionGroupName> | ||||
<Tooltip>Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers recieve a range and armor bonus. Only archers can garrison. Needs the murder holes tech to protect its foot.</Tooltip> | <Tooltip>Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers recieve a range and armor bonus. Only archers can garrison. Needs the murder holes tech to protect its foot.</Tooltip> | ||||
<Civ>maur</Civ> | <Civ>maur</Civ> | ||||
<SpecificName>Udarka</SpecificName> | <SpecificName>Udarka</SpecificName> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<BuildingAI> | <Loot> | ||||
<DefaultArrowCount>2</DefaultArrowCount> | <stone>40</stone> | ||||
<MaxArrowCount>7</MaxArrowCount> | </Loot> | ||||
</BuildingAI> | |||||
<GarrisonHolder> | |||||
<List>Infantry+Archer</List> | |||||
<Max>20</Max> | |||||
</GarrisonHolder> | |||||
<Health> | |||||
<Max>1200</Max> | |||||
</Health> | |||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>19.0</HeightOffset> | <HeightOffset>19.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TurretHolder> | <TurretHolder> | ||||
<TurretPoints> | <TurretPoints> | ||||
<Archer1> | <Archer1> | ||||
<X>2</X><Y>12.5</Y><Z>0</Z> | <X>2</X><Y>12.5</Y><Z>0</Z> | ||||
</Archer1> | </Archer1> | ||||
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