Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_military"> | <Entity parent="template_structure_military"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">5</Hack> | |||||
<Pierce op="add">5</Pierce> | |||||
<Crush op="add">3</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Damage> | <Damage> | ||||
<Hack>0.0</Hack> | <Hack>0.0</Hack> | ||||
<Pierce>16.0</Pierce> | <Pierce>16.0</Pierce> | ||||
<Crush>0.0</Crush> | <Crush>0.0</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>72.0</MaxRange> | <MaxRange>72.0</MaxRange> | ||||
▲ Show 20 Lines • Show All 69 Lines • ▼ Show 20 Lines | <Obstruction> | ||||
<Static width="25.0" depth="25.0"/> | <Static width="25.0" depth="25.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.8</BatchTimeModifier> | <BatchTimeModifier>0.8</BatchTimeModifier> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
attack_soldiers_will | attack_soldiers_will | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">5</Hack> | |||||
<Pierce op="add">5</Pierce> | |||||
<Crush op="add">3</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_fortress.xml</select> | <select>interface/select/building/sel_fortress.xml</select> | ||||
<constructed>interface/complete/building/complete_fortress.xml</constructed> | <constructed>interface/complete/building/complete_fortress.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Radius>100</Radius> | <Radius>100</Radius> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Vision> | <Vision> | ||||
<Range>80</Range> | <Range>80</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_8x8.xml</FoundationActor> | <FoundationActor>structures/fndn_8x8.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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