Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_outpost.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive_tower"> | <Entity parent="template_structure_defensive_tower"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>5</Hack> | |||||
<Pierce>20</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
<Foundation> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>5</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Foundation> | |||||
</Resistance> | |||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Damage> | <Damage> | ||||
<Pierce>16</Pierce> | <Pierce>16</Pierce> | ||||
</Damage> | </Damage> | ||||
<MaxRange>55</MaxRange> | <MaxRange>55</MaxRange> | ||||
<MinRange>13</MinRange> | <MinRange>13</MinRange> | ||||
<ElevationBonus>0</ElevationBonus> | <ElevationBonus>0</ElevationBonus> | ||||
Show All 40 Lines | <Obstruction> | ||||
<Static width="6.5" depth="6.5"/> | <Static width="6.5" depth="6.5"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
tower_vision | tower_vision | ||||
tower_decay | tower_decay | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>5</Hack> | |||||
<Pierce>20</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
<Foundation> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>5</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Foundation> | |||||
</Resistance> | |||||
<TerritoryDecay> | <TerritoryDecay> | ||||
<DecayRate>2</DecayRate> | <DecayRate>2</DecayRate> | ||||
</TerritoryDecay> | </TerritoryDecay> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator