Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_military"> | <Entity parent="template_structure_military"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Pierce>30</Pierce> | |||||
</Damage> | |||||
</Entity> | |||||
<Foundation> | |||||
<Damage> | |||||
<Hack>3</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>3</Crush> | |||||
</Damage> | |||||
</Foundation> | |||||
</Resistance> | |||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Category>Embassy</Category> | <Category>Embassy</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Cost> | <Cost> | ||||
<BuildTime>150</BuildTime> | <BuildTime>150</BuildTime> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="16.0" depth="16.0"/> | <Square width="16.0" depth="16.0"/> | ||||
Show All 18 Lines | <Obstruction> | ||||
<Static width="16.0" depth="16.0"/> | <Static width="16.0" depth="16.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.8</BatchTimeModifier> | <BatchTimeModifier>0.8</BatchTimeModifier> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
upgrade_rank_advanced_mercenary | upgrade_rank_advanced_mercenary | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Pierce>30</Pierce> | |||||
</Damage> | |||||
</Entity> | |||||
<Foundation> | |||||
<Damage> | |||||
<Hack>3</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>3</Crush> | |||||
</Damage> | |||||
</Foundation> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_gymnasium.xml</select> | <select>interface/select/building/sel_gymnasium.xml</select> | ||||
<constructed>interface/complete/building/complete_gymnasium.xml</constructed> | <constructed>interface/complete/building/complete_gymnasium.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Radius>25</Radius> | <Radius>25</Radius> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Vision> | <Vision> | ||||
<Range>24</Range> | <Range>24</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_4x4.xml</FoundationActor> | <FoundationActor>structures/fndn_4x4.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator