Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_hero_cavalry"> | <Entity parent="template_unit_hero_cavalry"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">1</Hack> | |||||
<Pierce op="add">2</Pierce> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Attack> | <Attack> | ||||
<Melee> | <Melee> | ||||
<Damage> | <Damage> | ||||
<Hack>16</Hack> | <Hack>16</Hack> | ||||
<Pierce>12</Pierce> | <Pierce>12</Pierce> | ||||
<Crush>0</Crush> | <Crush>0</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>4.5</MaxRange> | <MaxRange>4.5</MaxRange> | ||||
<Bonuses> | <Bonuses> | ||||
<BonusCavMelee> | <BonusCavMelee> | ||||
<Classes>Cavalry</Classes> | <Classes>Cavalry</Classes> | ||||
<Multiplier>1.5</Multiplier> | <Multiplier>1.5</Multiplier> | ||||
</BonusCavMelee> | </BonusCavMelee> | ||||
</Bonuses> | </Bonuses> | ||||
<PrepareTime>500</PrepareTime> | <PrepareTime>500</PrepareTime> | ||||
<RepeatTime>1250</RepeatTime> | <RepeatTime>1250</RepeatTime> | ||||
<PreferredClasses datatype="tokens">Human</PreferredClasses> | <PreferredClasses datatype="tokens">Human</PreferredClasses> | ||||
</Melee> | </Melee> | ||||
</Attack> | </Attack> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Melee Spearman</VisibleClasses> | <VisibleClasses datatype="tokens">Melee Spearman</VisibleClasses> | ||||
<GenericName>Hero Cavalry Spearman</GenericName> | <GenericName>Hero Cavalry Spearman</GenericName> | ||||
<Tooltip>Counters: 1.5x vs. Cavalry.</Tooltip> | <Tooltip>Counters: 1.5x vs. Cavalry.</Tooltip> | ||||
</Identity> | </Identity> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">1</Hack> | |||||
<Pierce op="add">2</Pierce> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<attack_melee>attack/weapon/spear_attack.xml</attack_melee> | <attack_melee>attack/weapon/spear_attack.xml</attack_melee> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator