Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion"> | <Entity parent="template_unit_champion"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>10</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>25</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Cost> | <Cost> | ||||
<Population>3</Population> | <Population>3</Population> | ||||
<BuildTime>30</BuildTime> | <BuildTime>30</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>300</food> | <food>300</food> | ||||
<metal>200</metal> | <metal>200</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint replace=""> | <Footprint replace=""> | ||||
<Square width="4.5" depth="9.0"/> | <Square width="4.5" depth="9.0"/> | ||||
<Height>9.0</Height> | <Height>9.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>750</Max> | <Max>750</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Elephant</VisibleClasses> | <VisibleClasses datatype="tokens">Elephant</VisibleClasses> | ||||
<GenericName>War Elephant</GenericName> | <GenericName>War Elephant</GenericName> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>300</xp> | <xp>300</xp> | ||||
<food>30</food> | <food>30</food> | ||||
<metal>20</metal> | <metal>20</metal> | ||||
</Loot> | </Loot> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>10</Hack> | |||||
<Pierce>10</Pierce> | |||||
<Crush>25</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/elephant_select.xml</select> | <select>actor/fauna/animal/elephant_select.xml</select> | ||||
<order_walk>actor/fauna/animal/elephant_order.xml</order_walk> | <order_walk>actor/fauna/animal/elephant_order.xml</order_walk> | ||||
<order_attack>actor/fauna/animal/elephant_attack_order.xml</order_attack> | <order_attack>actor/fauna/animal/elephant_attack_order.xml</order_attack> | ||||
<order_gather>actor/fauna/animal/elephant_order.xml</order_gather> | <order_gather>actor/fauna/animal/elephant_order.xml</order_gather> | ||||
<order_garrison>actor/fauna/animal/elephant_order.xml</order_garrison> | <order_garrison>actor/fauna/animal/elephant_order.xml</order_garrison> | ||||
<attack_melee>actor/fauna/animal/elephant_attack.xml</attack_melee> | <attack_melee>actor/fauna/animal/elephant_attack.xml</attack_melee> | ||||
Show All 17 Lines |
Wildfire Games · Phabricator