Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion_infantry"> | <Entity parent="template_unit_champion_infantry"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">8</Hack> | |||||
<Pierce op="add">8</Pierce> | |||||
<Crush>20</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Attack> | <Attack> | ||||
<Melee> | <Melee> | ||||
<Damage> | <Damage> | ||||
<Hack>2.0</Hack> | <Hack>2.0</Hack> | ||||
<Pierce>6.0</Pierce> | <Pierce>6.0</Pierce> | ||||
<Crush>0.0</Crush> | <Crush>0.0</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>7</MaxRange> | <MaxRange>7</MaxRange> | ||||
Show All 15 Lines | <Identity> | ||||
<VisibleClasses datatype="tokens">Melee Pikeman</VisibleClasses> | <VisibleClasses datatype="tokens">Melee Pikeman</VisibleClasses> | ||||
<GenericName>Champion Pikeman</GenericName> | <GenericName>Champion Pikeman</GenericName> | ||||
<Tooltip>Counters: 3x vs. Cavalry.</Tooltip> | <Tooltip>Counters: 3x vs. Cavalry.</Tooltip> | ||||
<Formations datatype="tokens"> | <Formations datatype="tokens"> | ||||
special/formations/syntagma | special/formations/syntagma | ||||
special/formations/testudo | special/formations/testudo | ||||
</Formations> | </Formations> | ||||
</Identity> | </Identity> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack op="add">8</Hack> | |||||
<Pierce op="add">8</Pierce> | |||||
<Crush>20</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<attack_melee>attack/weapon/pike_attack.xml</attack_melee> | <attack_melee>attack/weapon/pike_attack.xml</attack_melee> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.9</WalkSpeed> | <WalkSpeed op="mul">0.9</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator