Differential D2976 Diff 13318 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit"> | <Entity parent="template_unit"> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>1</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Cost> | <Cost> | ||||
<BuildTime>8</BuildTime> | <BuildTime>8</BuildTime> | ||||
</Cost> | </Cost> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Human Organic</Classes> | <Classes datatype="tokens">Human Organic</Classes> | ||||
<VisibleClasses datatype="tokens">Support</VisibleClasses> | <VisibleClasses datatype="tokens">Support</VisibleClasses> | ||||
<GenericName>Support</GenericName> | <GenericName>Support</GenericName> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>10</xp> | <xp>10</xp> | ||||
<food>1</food> | <food>1</food> | ||||
<wood>1</wood> | <wood>1</wood> | ||||
<stone>1</stone> | <stone>1</stone> | ||||
<metal>1</metal> | <metal>1</metal> | ||||
</Loot> | </Loot> | ||||
<Minimap> | <Minimap> | ||||
<Type>support</Type> | <Type>support</Type> | ||||
</Minimap> | </Minimap> | ||||
<Position> | <Position> | ||||
<Anchor>upright</Anchor> | <Anchor>upright</Anchor> | ||||
</Position> | </Position> | ||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>1</Pierce> | |||||
<Crush>1</Crush> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<trained>interface/alarm/alarm_create_worker.xml</trained> | <trained>interface/alarm/alarm_create_worker.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitAI> | <UnitAI> | ||||
<DefaultStance>passive</DefaultStance> | <DefaultStance>passive</DefaultStance> | ||||
</UnitAI> | </UnitAI> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator