Differential D1268 Diff 13339 binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml
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binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit"> | <Entity parent="template_unit"> | ||||
<Capturable> | <Capturable> | ||||
<CapturePoints>250</CapturePoints> | <CapturePoints>250</CapturePoints> | ||||
<GarrisonRegenRate>0</GarrisonRegenRate> | <GarrisonRegenRate>0</GarrisonRegenRate> | ||||
<RegenRate>10</RegenRate> | <RegenRate>10</RegenRate> | ||||
</Capturable> | </Capturable> | ||||
<Cost disable=""/> | <Cost disable=""/> | ||||
<Footprint replace=""> | <Footprint replace=""> | ||||
<Height>2.0</Height> | <Height>2.0</Height> | ||||
<Square width="5.0" depth="12.0"/> | <Square width="5.0" depth="12.0"/> | ||||
</Footprint> | </Footprint> | ||||
<Health disable=""/> | |||||
elexis: (We need this badly for gaia maps) | |||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">-Organic -ConquestCritical</Classes> | <Classes datatype="tokens">-Organic -ConquestCritical</Classes> | ||||
<VisibleClasses datatype="tokens">Relic</VisibleClasses> | <VisibleClasses datatype="tokens">Relic</VisibleClasses> | ||||
<Formations disable=""/> | <Formations disable=""/> | ||||
<GenericName>Catafalque</GenericName> | <GenericName>Catafalque</GenericName> | ||||
<Icon>units/catafalque.png</Icon> | <Icon>units/catafalque.png</Icon> | ||||
<SelectionGroupName>template_unit_catafalque</SelectionGroupName> | <SelectionGroupName>template_unit_catafalque</SelectionGroupName> | ||||
<Tooltip>A catafalque that holds the remains of a great leader.</Tooltip> | <Tooltip>A catafalque that holds the remains of a great leader.</Tooltip> | ||||
<Undeletable>true</Undeletable> | <Undeletable>true</Undeletable> | ||||
</Identity> | </Identity> | ||||
<Minimap> | <Minimap> | ||||
<Color r="148" g="0" b="211"/> | <Color r="148" g="0" b="211"/> | ||||
</Minimap> | </Minimap> | ||||
<Position> | <Position> | ||||
<Anchor>pitch-roll</Anchor> | <Anchor>pitch-roll</Anchor> | ||||
</Position> | </Position> | ||||
<Resistance disable=""/> | |||||
FreagarachAuthorUnsubmitted Done Inline ActionsFunny how PetraAI just puts their units next to something it wants to attack and depend on UnitAI for the rest. This should be an empty tag. Freagarach: Funny how PetraAI just puts their units next to something it wants to attack and depend on… | |||||
<ResourceGatherer disable=""/> | <ResourceGatherer disable=""/> | ||||
<Selectable> | <Selectable> | ||||
<Overlay> | <Overlay> | ||||
<Texture> | <Texture> | ||||
<MainTexture>128x256/cartouche.png</MainTexture> | <MainTexture>128x256/cartouche.png</MainTexture> | ||||
<MainTextureMask>128x256/cartouche_mask.png</MainTextureMask> | <MainTextureMask>128x256/cartouche_mask.png</MainTextureMask> | ||||
</Texture> | </Texture> | ||||
</Overlay> | </Overlay> | ||||
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Wildfire Games · Phabricator
(We need this badly for gaia maps)