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binaries/data/mods/public/simulation/templates/special/spy.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity> | <Entity> | ||||
<Cost> | <Cost> | ||||
<Population>0</Population> | <Population>0</Population> | ||||
<PopulationBonus>0</PopulationBonus> | |||||
<BuildTime>0</BuildTime> | <BuildTime>0</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>0</food> | <food>0</food> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
<metal>500</metal> | <metal>500</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Identity> | <Identity> | ||||
<Civ>gaia</Civ> | <Civ>gaia</Civ> | ||||
<Classes datatype="tokens">Spy</Classes> | <Classes datatype="tokens">Spy</Classes> | ||||
<GenericName>Spy</GenericName> | <GenericName>Spy</GenericName> | ||||
<RequiredTechnology>unlock_spies</RequiredTechnology> | <RequiredTechnology>unlock_spies</RequiredTechnology> | ||||
<Undeletable>true</Undeletable> | <Undeletable>true</Undeletable> | ||||
</Identity> | </Identity> | ||||
<Population> | |||||
<Bonus>0</Bonus> | |||||
</Population> | |||||
<VisionSharing> | <VisionSharing> | ||||
<Bribable>false</Bribable> | <Bribable>false</Bribable> | ||||
<Duration>15</Duration> | <Duration>15</Duration> | ||||
<FailureCostRatio>0.25</FailureCostRatio> | <FailureCostRatio>0.25</FailureCostRatio> | ||||
</VisionSharing> | </VisionSharing> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator