Differential D2990 Diff 13396 binaries/data/mods/public/simulation/templates/template_gaia_flora.xml
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binaries/data/mods/public/simulation/templates/template_gaia_flora.xml
- This file was moved to binaries/data/mods/public/simulation/templates/template_gaia_tree.xml.
Property | Old Value | New Value |
---|---|---|
svn:eol-style | native \ No newline at end of property | null |
svn:mime-type | text/xml \ No newline at end of property | null |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_gaia"> | |||||
<Identity> | |||||
<Classes datatype="tokens">ForestPlant</Classes> | |||||
<Icon>gaia/flora_tree_generic.png</Icon> | |||||
<Tooltip>Chop trees for wood.</Tooltip> | |||||
</Identity> | |||||
<Minimap> | |||||
<Type>wood</Type> | |||||
<Color r="69" g="107" b="68"/> | |||||
</Minimap> | |||||
<Obstruction> | |||||
<Static width="1.6" depth="1.6"/> | |||||
<!-- Trees are deleted as a workaround for gates until random maps are smart enough to not place trees inside walls --> | |||||
<DeleteUponConstruction>true</DeleteUponConstruction> | |||||
</Obstruction> | |||||
<ResourceSupply> | |||||
<KillBeforeGather>false</KillBeforeGather> | |||||
<Amount>200</Amount> | |||||
<Type>wood.tree</Type> | |||||
<MaxGatherers>8</MaxGatherers> | |||||
</ResourceSupply> | |||||
<Selectable> | |||||
<Overlay> | |||||
<Outline disable=""/> | |||||
<Texture> | |||||
<MainTexture>128x128/ellipse.png</MainTexture> | |||||
<MainTextureMask>128x128/ellipse_mask.png</MainTextureMask> | |||||
</Texture> | |||||
</Overlay> | |||||
</Selectable> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<select>interface/select/resource/sel_tree.xml</select> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<VisualActor> | |||||
<SelectionShape> | |||||
<Footprint/> | |||||
</SelectionShape> | |||||
</VisualActor> | |||||
</Entity> |
Wildfire Games · Phabricator