Differential D2992 Diff 13404 binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
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binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_special"> | <Entity parent="template_structure"> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Damage> | <Damage> | ||||
<Hack>0.0</Hack> | <Hack>0.0</Hack> | ||||
<Pierce>25.0</Pierce> | <Pierce>25.0</Pierce> | ||||
<Crush>0.0</Crush> | <Crush>0.0</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>60.0</MaxRange> | <MaxRange>60.0</MaxRange> | ||||
▲ Show 20 Lines • Show All 41 Lines • ▼ Show 20 Lines | <Cost> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="40.0" depth="40.0"/> | <Square width="40.0" depth="40.0"/> | ||||
<Height>12.0</Height> | <Height>12.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>40</Max> | <Max>40</Max> | ||||
<EjectHealth>0.1</EjectHealth> | |||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | |||||
<List datatype="tokens">Support Infantry Cavalry Siege</List> | <List datatype="tokens">Support Infantry Cavalry Siege</List> | ||||
<BuffHeal>1</BuffHeal> | <BuffHeal>1</BuffHeal> | ||||
<LoadingRange>6</LoadingRange> | <LoadingRange>6</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>2500</Max> | <Max>2500</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_rome_sb</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_rome_sb</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>rome</Civ> | <Civ>rome</Civ> | ||||
<GenericName>Army Camp</GenericName> | <GenericName>Army Camp</GenericName> | ||||
<SpecificName>Castra</SpecificName> | <SpecificName>Castra</SpecificName> | ||||
<Tooltip>Build in neutral or enemy territory. Train Citizen-Soldiers and construct Siege Engines. Garrison Soldiers for additional arrows.</Tooltip> | <Tooltip>Build in neutral or enemy territory. Train Citizen-Soldiers and construct Siege Engines. Garrison Soldiers for additional arrows.</Tooltip> | ||||
<Classes datatype="tokens">ConquestCritical</Classes> | <Classes datatype="tokens">ConquestCritical</Classes> | ||||
<VisibleClasses datatype="tokens">ArmyCamp</VisibleClasses> | <VisibleClasses datatype="tokens">City ArmyCamp</VisibleClasses> | ||||
<Icon>structures/roman_camp.png</Icon> | <Icon>structures/roman_camp.png</Icon> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>100</xp> | |||||
<wood>100</wood> | <wood>100</wood> | ||||
<xp>250</xp> | |||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="36.0" depth="36.0"/> | <Static width="36.0" depth="36.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
units/{civ}_infantry_swordsman_b | units/{civ}_infantry_swordsman_b | ||||
Show All 13 Lines | <Entity> | ||||
<Damage> | <Damage> | ||||
<Hack>15</Hack> | <Hack>15</Hack> | ||||
<Pierce>25</Pierce> | <Pierce>25</Pierce> | ||||
<Crush>2</Crush> | <Crush>2</Crush> | ||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
<Foundation> | <Foundation> | ||||
<Damage> | <Damage> | ||||
<Hack>1</Hack> | |||||
<Pierce>5</Pierce> | <Pierce>5</Pierce> | ||||
<Crush>1</Crush> | |||||
</Damage> | </Damage> | ||||
</Foundation> | </Foundation> | ||||
</Resistance> | </Resistance> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_broch.xml</select> | <select>interface/select/building/sel_broch.xml</select> | ||||
<constructed>interface/complete/building/complete_broch.xml</constructed> | <constructed>interface/complete/building/complete_broch.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryDecay> | <TerritoryDecay> | ||||
<DecayRate>37.5</DecayRate> | <DecayRate>37.5</DecayRate> | ||||
</TerritoryDecay> | </TerritoryDecay> | ||||
<TerritoryInfluence disable=""/> | |||||
<Vision> | <Vision> | ||||
<Range>60</Range> | <Range>60</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/romans/camp.xml</Actor> | <Actor>structures/romans/camp.xml</Actor> | ||||
<FoundationActor>structures/fndn_8x8.xml</FoundationActor> | <FoundationActor>structures/fndn_8x8.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | <WallPiece> | ||||
<Length>29.5</Length> | <Length>29.5</Length> | ||||
<Indent>8</Indent> | <Indent>8</Indent> | ||||
</WallPiece> | </WallPiece> | ||||
</Entity> | </Entity> |
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